Katsura Hashino has been at Atlus for around 30 years, and his latest director's credit on the fantasy JRPG Metaphor: ...
The Persona series is known for its striking menu systems, but director Katsura Hashino reveals that making them is 'actually really annoying.' ...
And so now, every single time the song changes in Metaphor: ReFantazio, I don’t think about composer Shoji Meguro. I think ...
ReFantazio is a fantasy story with real-world inspiration, game director Katsura Hashino says in a new interview.
Long-time Persona director Katsura Hashino reckons working on the demon-hunting, high-schooling series is a little "easier" ...
Atlus' Metaphor: ReFantazio was initially inspired by classic fantasy like Lords of the Rings, but the developer "threw out" this research to focus on a more original world.
ReFantazio, an epic RPG that launches on PlayStation, Xbox, and PC on October 11th. In a lot of ways, it’s reminiscent of ...
Atlus’ new game from Persona designer Katsura Hashino is about to transform fantasy games—with anxiety.
Metaphor: ReFantazio has a mix of real-time and turn-based combat because director Katsura Hashino wanted it to have battles ...
When you think of the Persona series you think of Persona 3, 4 and 5, and that’s because these are the games directed by ...
GameCentral speaks to the director of Persona 5 and Metaphor: ReFantazio about the complexities of making a Japanese game ...
An email interview though, rarely results in anything very interesting. We were due to speak to Atlus’ Katsura Hashino, who has worked on dozens of Shin Megami Tensei and Persona games over the ...