Space Marine 2 Dev Says Game Can Succeed Without Selling Absurd Number Of Units
"We don't need to sell 4 million units to make it [Space Marine 2] a success," Willits said to IGN. "There are many games, sadly, especially out of North American developers, where if you do not sell 5 million copies you are a failure. I mean, what business are we in where you fail if you sell less than 5 million?"