New information about Capcom's development process delivers some insight into the company's use of generative AI in games going forward.
Capcom is experimenting with generative AI to create the "hundreds of thousands" of ideas needed for in-game environments.
In an interview with Google Cloud Japan and translated by Automaton Media, Capcom technical director Kazuki Abe explains how Capcom is using generative AI not for gameplay, stories, or character ...
A technical director for Capcom has created a program that uses generative AI to create "ideas." No, it's not exactly what you think; in this case, Capcom wants to use Ai to help create objects for ...
After an incredible year for indie horror in 2024, Dead of Darkness looks to continue the genre’s resurgence in the new year.
Monster Hunter Wilds director Yuya Tokuda and art director Kaname Fujioka explain the changes coming to this installment’s ...
Use precise geolocation data and actively scan device characteristics for identification. This is done to store and access ...
NetherRealm's own Ed Boon recently made a seemingly optimistic comment regarding the future of 'Mortal Kombat 1's post launch ...
Resident Evil 0. Be prepared to relive the first nightmare in Resident Evil 0, a remastered version of the popular prequel to ...
Sometimes the best music to work out to is from video games, such as Final Fantasy VII Remake and the Pokemon series. Orchestral tracks or chiptune melodies can contribute to the strenuous nature of ...
Monster Hunter Wilds beta 2 is the latest phase of the new Monster Hunter game's early access process. The second beta will ...
This Week In Games! is written from idyllic Portland by Jean-Karlo Lemus. When not collaborating with Anime News Network, ...